What Happens When We Can'T Play Anymore?
This post from reddit /r/adnd hit home...
My situation - I have uncontrolled anxiety and what has been described as extreme Adult Attention Deficit Disorder. I have been an AD&D player and DM since I was 14 years of age, but now find that my neurological troubles are making my DM'ing efforts scattered and panicked, to the extent that whatever my intentions and plans may be, I am failing to carry through. Its painful for me and my players and is largely chaos.
[snipped for brevity - poster asks about an assistant DM to help them]
Most Dms run a game for the creative enjoyment, and I realize that this would be a big (potentially nuts) ask, but I have to take that step or, in honesty, consider abandoning yet another campaign.
This really hits home for me because of worries of age and of possible dementia/cancer that has run in my family.
It is also something that I think about as I set down lore in my notes, my game prep, the wiki and in play.
How do I save all of this in case someone else might want to see? It's a conceit, I'll grant you. There are thousands, maybe tens of thousands of such campaigns and worlds that are now lost because the authors/DMs have become ill to the point where they can't play, or age has taken its inevitable toll.
How many stories of player's characters in these worlds, now forgotten?
It's a definite shot across the bow in this day and age of near-instant self-publishing by blogs, by print-on-demand, by online shareable content. That with all this, the thing that really comes out of all this content - the play, the experiences, the shared exploration - all that can be lost.
Sure, we have streaming content now, but I think it would be tough to put all that together - the lore, the history and the played history.
Still, it is something to consider.
I have a part of my estate instructions that my notes and content is to be shared with players when I pass or if I become incapacitated that I'll never recover. I've done the same for my 1on1 game with Angie. I'd like them to at least know what might have been ahead for them.
What do you think? Have you set anything up, especially if you're running a long term, open-ended campaign like I am? Or what have you done for your characters so that the history and stories that are important to you are passed on? Or does it matter?
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